My tasks involved the creation of VR/AR applications in Unreal 4 and Unity.
This role included:
- 3D Modeling
- PBR Texturing
- UE4 Blueprint Scripting
- Unity C# Scripting
- Game Design
- VR/AR Game & Application Development (Mobile & High-End)
Developing high-end VR applications for international customers.
This role included:
- 3D Modeling
- PBR Texturing
- Creation & Optimization of Photogrammetry Scans
- UE4 Blueprint Scripting
- Realtime Simulations
My tasks involved concepting and realising VR & AR prototypes in Unreal 4 and Unity.
This role included:
- 3D Modeling
- PBR Texturing
- Asset Creation & Engine Integration
- UE4 Blueprint Scripting
- Unity C# Scripting
- VR/AR Application Development (Mobile & High-End)
- VR/AR UX
- VR Architecture Visualization